BOTS AND PLANTS
art series
personal project
rOLE:
ENVIRONMENT & ASSET ARTIST
RESPONSIBILITIES:
MODELLING. TEXTURING, LIGHTING, RENDERING - Creating all assets shown in the renders using the tools listed.
Foliage created with the help of scanning as well as use of megascans.
Tools used:
Autodesk Maya, Zbrush, SpeedTree, Substance Painter & Designer, Adobe Suite, Unreal Engine
STILLS:
videos: